Embedded Software Engineer – Wearables & Edge Systems
MaxIT Consulting - Max Corporate Group · San Francisco, California, United States ·
- Work mode
- Onsite
- Category
- Embedded
- Experience
- 1+ years
- Visa sponsorship
- Yes
MaxIT Consulting - Max Corporate Group · San Francisco, California, United States ·
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Anduril Industries · Costa Mesa, California, United States
Fully on-site SF Bay Area role building wearable-device firmware and the backend/cloud infrastructure behind real-time multimodal data pipelines. Day to day involves flashing and adapting vendor firmware, working with embedded Linux/RTOS and device SDKs, and owning components across device, backend, and cloud using C, C++, or Rust.
SF Bay Area, California | Fully On-site
We are seeking an Embedded Software Engineer – Wearables & Edge Systems to work at the intersection of wearable hardware, firmware, cloud systems, and real-time AI infrastructure.
This role sits closest to the physical device and requires genuine firmware experience combined with strong systems and backend engineering capabilities.
Relevant backgrounds include robotics, drones, autonomous vehicles, wearables, industrial devices, defense technology, embedded systems, and other hardware-constrained environments.
The role is fully in person in the San Francisco Bay Area, initially in Burlingame and later in San Francisco.
Candidates must be able to work in the United States. Certain visa sponsorship and transfer scenarios are available for candidates already in the United States. New petitions processed from abroad are not currently supported.
Relativity Space · Long Beach, California, United States