UI Technical Artist (March of Giants)
Ubisoft Montreal · Montreal, Canada ·
- Work mode
- Onsite
- Category
- Design
- Company size
- 1000+
The UI Technical Artist at Ubisoft Montreal will work on the March of Giants project, bridging the gap between design and technical implementation for user interface elements in video games.
#### Company Description
Ubisoft is a world leader in video games, with teams around the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
#### Job Description
As a UI Technical Artist at Ubisoft Montreal, you will contribute to the integration and implementation of game interfaces and navigation flows within the Unreal game engine. You will transform user interface mockups into functional, high-performance, and visually consistent interfaces, while respecting the project's technical constraints and collaborating closely with the user experience, UI art, and UI engineering teams.
**What you will do**
- Integrate **menus** and **game navigation flow** systems in **Unreal** using **UMG** and **Blueprint**
- Break down **user interface** mockups into reusable **widgets**, interface structures, and logic
- Implement **menu animations** and interactive behaviors
- Optimize **user interface** performance related to **CPU**, **memory**, **textures**, and **materials**
- Collaborate with the **user experience**, **UI art**, and **UI engineering** teams to ensure seamless integration
- Create and adjust **user interface materials** and **shaders** to improve visual quality
- Manage and optimize **user interface textures** and graphic assets
- Diagnose and fix issues related to **user interface** integration in **Blueprint** and **UMG**
- Ensure visual consistency of menus and **game navigation flow** interfaces
- Contribute to resolving technical constraints related to interface integration
#### Qualifications
**What you bring to the team**
- Excellent mastery of **Unreal**, including **UMG**, **Blueprint**, and UI integration workflows
- Knowledge of **UI shaders** and **materials**
- Good understanding of **UI textures**, their formats, optimization, and memory management
- Ability to balance visual quality and technical performance
- Technical and problem-solving oriented approach
- Effective collaboration with multidisciplinary teams
- Clear communication of technical constraints related to UI integration
- Ability to adapt to production needs and technical challenges
**What to send us**
- Your CV highlighting your skills
- Portfolio or projects relevant to the role