Senior Tech UI Designer
EPAM Systems · Georgia ·
- Work mode
- Remote
- Seniority
- Senior
- Category
- Design
- Experience
- 5+ years
We are looking for a Senior Tech UI Designer to serve as the bridge between design and engineering, implementing UI systems in Unreal Engine with a focus on architecture rather than aesthetics.
Responsibilities
- Break features and wireframes down into the necessary widgets, structures and classes; design reusable, extendable widgets
- Lay out wireframes with the right widget classes so visual designers can start styling
- Rapidly prototype UX/Visual designs and translate design needs into technical requirements for programmers
- Ensure player input is correctly mapped, responsive, and has appropriate "game feel"
- Own UI performance by keeping within memory and CPU constraints, and profile the cost of UMG / Slate / C++ / texture memory without programmer help
- Write Blueprint logic for presentation behavior; consult UI engineers on what belongs in Blueprint vs native code
- Assist UI Artists with special presentation behavior
- Debug Blueprint/UMG issues fast using fault-isolation techniques
- Improve documentation, organization and workflow for UX, UI Art and UI engineering
Requirements
- 5–7 years of professional experience as a UI Tech Designer, Technical UI Artist, or similar hybrid design/engineering role, ideally within games
- Proficiency in Unreal Engine 5, including UMG, Slate and Blueprints, with hands-on experience building real, shipped UI screens and flows
- Understanding of style sheeting/style sets and how to apply them consistently across a large set of screens
- Background in designing and implementing navigation flows and screen-to-screen relationships in a live product
- Capability to work from a component/template library and assemble it into cohesive, production-quality experiences
- Skills in problem-solving, particularly around complex, context-dependent navigation and state, such as scoped or contextual UI systems
- Understanding of UI performance considerations in real-time engines
- Competency in collaborating closely across art, UX, and engineering disciplines
- Capability to own ambiguous, foundational problems and drive them to a polished, shippable solution
- English proficiency at B2 level or higher
Nice to have
- Experience building "scoped" or context-driven navigation systems, such as experiences that reconfigure based on a selected item, mode, or destination
- Familiarity with large-scale discovery/storefront UI patterns
- Blueprint scripting experience beyond basic UI wiring
- Knowledge of C++, C#, Python, scripting, and shaders / HLSL
- Familiarity with Unreal Editor
- Understanding of animation principles, After Effects to UMG pipelines, Rive, Lottie, and Spine
Benefits
We connect like-minded people
- Delivering innovative solutions to industry leaders, making a global impact
- Enjoyable working environment, whether it is the vibrant office or the comfort of your own home
- Opportunity to work abroad for up to two months per year
- Relocation opportunities within our offices in 55+ countries
- Corporate and social events
We invest in your growth
- Leadership development, career advising, soft skills and well-being programs
- Certifications, including GCP, Azure and AWS
- Unlimited access to EPAM's internal learning database
- Free English classes with certified teachers
We cover it all
- Participation in the Employee Stock Purchase Plan
- Monetary bonuses for engaging in the referral program
- Comprehensive medical & family care package
- Five trust days per year (sick leave without a medical certificate)
- Benefits package (sports activities, a variety of stores and services)