Game Designer (Vehicles)
Ubisoft Montreal · Montreal, Canada ·
- Work mode
- Onsite
- Category
- Design
- Company size
- 1000+
Game Designer (Vehicles) at Ubisoft Montréal: design and tune vehicle systems — handling, physics, customization, cameras, controls and combat — in Unreal Engine. You'll build prototypes, balance vehicle settings for a smooth, engaging driving feel, and iterate with cross-functional teams while maintaining design documentation.
#### Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
#### Job Description
As a Game Designer (vehicles) at Ubisoft Montréal, you will focus first on vehicle systems and mechanics. You will tune how vehicles behave to create an immersive, smooth driving experience while also contributing to other areas of game design.
**What you’ll do**
- Design **vehicle systems and features** aligned with the game’s direction
- Tune **handling and physics**, including how various surfaces and terrain affect driving
- Balance **vehicle settings in Unreal Engine** to make driving feel engaging and realistic
- Design **vehicle customization** so changing parts affects how vehicles drive
- Design vehicle **cameras, controls and combat features**
- Build **prototypes in Unreal Engine** and evaluate their results
- Work with **cross-functional teams** to integrate features
- Adapt designs to **technical and production constraints** and resolve issues
- Create and maintain **design documentation** and improve features through iteration
#### Qualifications
**What you bring to the team**
- Show **experience designing vehicles** included in a released game
- Apply knowledge of **vehicle handling, simulation and balancing**
- Use **Unreal Engine** to design and tune game features
- Bring experience with **Chaos Vehicles in Unreal Engine** as an asset
- Show interest in **vehicle gameplay**
- Communicate ideas clearly **in writing and in conversation**
- Bring **critical thinking**, curiosity, resourcefulness and a collaborative approach
- Understand the **video game market** and take an interest in what makes gameplay effective
**What to send our way**
- Send your **CV** highlighting relevant skills and experiences
- Provide **samples of your work** as files or links to your projects